Flying

Land on speed and follow the PAPI

Use Landing Speed, PAPI lights, gear, flaps, and reverse thrust, and slow down early for Gibraltar and St. Martin.

Land on speed and follow the PAPI

Use Landing Speed, PAPI lights, gear, flaps, and reverse thrust, and slow down early for Gibraltar and St. Martin.

Landing pays the contract. The useful cue is the on-screen Landing Speed prompt: it appears when speed sits between stall and takeoff speed. Stay inside that band instead of diving at the pavement.

Approach order

  1. Pick the runway early. The number is the heading, so a runway marked 27 is a west-facing strip. Gibraltar uses 27/09. St. Martin uses 28/10. Anchorage has 33/15, 25R/07L, and 25L/07R. Elmendorf has 34/16 and 24/06. Keflavik has 28/10 and 01/19. Copenhagen has 22L/04R, 22R/04L, and 30/12.
  2. Lower throttle with S several miles out. Fast jets are described as needing that reduction 15 to 20 miles from the field so they do not overshoot.
  3. Press G to lower the gear about 5 to 10 miles out. Gear adds drag.
  4. Press F for flaps on aircraft that have them. T deploys spoilers if you are still fast.
  5. Turn off altitude hold before the final descent, or R will keep you level.
  6. L toggles landing lights. Anchorage and Keflavik notes mention night arrivals.

PAPI lights

Standard runways use a four-light precision approach path indicator.

Lights Meaning What to do
4 white High Reduce power and steepen the descent slightly
2 white and 2 red On slope Hold pitch and power
4 red Low Add power and raise the nose

Touchdown

Aim at the touchdown marks. Just before the wheels meet the runway, raise the nose slightly so the main gear lands first. A hard pull on a long jet such as the 757, 777, A350, or A380 can strike the tail. After all wheels are down, press P for reverse thrust and brake to taxi speed. Follow the green job marker to the passenger gate, cargo pad, or VIP ramp, then press E to shut down.

Airports that punish extra speed

Gibraltar's single runway has water at both ends. St. Martin's strip is short and the approach comes in over the shore. On the 7 to 8 mile hop from Anchorage to Elmendorf, full cruise speed makes you overrun a runway you can see almost immediately. Save maximum throttle for the long Keflavik legs.

If the landing goes wrong

A bounce usually means you were above Landing Speed or you planted the nose wheel first. A stall on short final means the nose was high without enough power. An overrun means the slowdown started too late. Go around by adding power rather than forcing the aircraft onto the last meters of pavement.

On the Concorde, N lowers and raises the droop snoot so you can see the runway.

FAQ

Frequently Asked Questions

Which plane do you start with?

The Beechcraft King Air 350i. It is free, and the aircraft catalog lists its top speed at 312 knots.

How do you earn Cash?

Finish passenger, cargo, cargo-drop, celebrity, or firefighting jobs. The official description also tells players to redeem 300KLIKES. Air traffic control and ramp vehicles are not described as paying jobs.

What is the fastest listed aircraft?

The catalog lists the Lockheed SR-71 Blackbird at 2,076 knots, priced at 19,600,000 Cash. The Lockheed F-22 Raptor is next at 1,303 knots and 7,520,000 Cash.

Who makes Flight World and when did it release?

The public games record shows the experience was created on 2024-07-28 by the group Limitless Flight. Each server allows 26 players. Genre labels are Simulation and Vehicle Sim.